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![]() ![]() It was among the very first games I've played, along with Red Alert 2. I am open to any and all suggestions, since I would truly like to have a better experience with this game. But I do not know how to achieve this, since I did try with countless mods and failed miserably. So yes, even with me trying different mods to make it work, it still did not go as planned or hoped.īottomline is, I would like to change the Chinese Player controlled faction color from red to Cyan or Blue, and I would also like UN Humvees to be available within the Chinese Campaign 5 or Campaign as a whole in Zero Hour. I was hoping that there may be a way to be able to achieve this, but I would need professional help for it. considering I did try these with the a Global Crisis Mod as well as the Reborn Mod, but I was simply unable to pull through with it either because of the game crashing or the vehicle in question being unavailable during the 5th Mission. In the Chinese Mission # 5, the Dragon's Destiny, in particular, I would kind of want to not only make the Chinese faction blue or Cyan, but I would also want to be able to produce UN Humvees by any means necessary, like through the Arms Dealer, or either through the Chinese or US War Factories. I would kinda want to change the faction color of the Chinese to make it either Cyan or blue to fit more of a UN sort of affiliation, and Red is not really my favorite color to begin with. In Command and Conquer Generals Zero Hour Campaigns, in particular. However, upon playing the game again, I feel as if I would want some things changed. These markers allow you to communicate between script folders.Įxplains hows to transfer units from one player to another under various scenarios.I have been playing CNC Generals and Zero Hour for quite sometime and I have just recently been able to get the game working on my upgraded system, which is Windows 7. Using Markers as Script Conditions, Instead of FlagsĮxplains how to use non-moving civilian "markers" as script conditions, instead of flags.This tutorial explains how to add military briefing captions to your Zero Hour map.Įxplains how to add weather effects - including rain and snow - to your single-player or multiplayer C&C Generals or Zero Hour map.Įxplains how to make an AI player build units in your C&C Generals or Zero Hour mission. This tutorial goes over adding a train to your map, setting up the railroads, and making the cars garrisonable to provide for new tactics and strategies. This tutorial explains how to add a dam with draining water into one of your maps (like in the single-player missions) to create a new level of realism. This tutorial explains how to add AI (Artificial Intelligence) to a multiplayer map, allowing computer players to play on maps effectively.ĭetails how to create a nice, professional-looking cliff using World Builder. Some basic information about scripting is also covered. This tutorial goes over the basics of making maps in World Builder, covering topics ranging from adding water and mountains to creating roads and adding buildings. Official World Builder Manual for C&C Generals ( Adobe PDF Document). ![]()
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